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20.7.09

Decisions to make, challenges to overcome

My first idea was to use "problems to solve" as the headline, but then I remembered a sentence my tutor for english&information markets said: "Don't say problems, think about them as challenges!"

Well, let's talk about those decisions I have to make and those challenges I have to overcome. First of all I need to sketch up a roadmap, to stay focused. Guess I start with those things first, wich can be done in a quick and easy manner. That would be finishing my serpents: Canopies, fitting a magnet in the chin-mounting and magnetising those weapons I need for the turret. Next thing would be to glue those models together, which need no complicated conversions or no conversions at all. All those things should be doable over the course of the week.

The hard work will be making those eldar and dark elves bits fit together. Lots of shaving&cutting interfering parts of and closing any gaps with GS.

But before I can start with that, I need to make some hard decisions in terms of force composition. As I've already written in my last posting, I have ~50 corsair front&rear bodies (cloaks, yeah!) and 20 cold one knights. Glueing those saurians together is no big deal, 'cause I won't convert them anyway.

I set my mind on building 9 guardian jetbikers (3 of them with cannons), one bike autarch, one bike-seer and 8-9 jetlocks using those 20 saurians, the legs from their riders and guardian&DA parts for the upper body, weapons and heads. That leads to the following two questions:

  • do I want to pin a guardian rider wielding a shuriken-cannon like a death jester on a saurian for "count as jetbike with underslung cannon" or do I want to use a saurian with only the weapon plus some sort of targeting device for creating a "remote controlled weapon count as GJB with shucannon" conversion? The second solution may look a little strange, but it would allow me to use the saurian as a weapon plattform for a guardian squad (the grunt corsairs, compared to the DA elite corsairs)
  • I will magnetise the council, allowing me full WYSIWYG in terms of spear or witchblade armament. If shining spears would beat beat seer council in terms of C/B with a new dex, I could easily use them as count as spears. But what if the perfect solution would be to use both of them? Should I go through the pain magnetising those 6 GJB not wielding cannons to, allowing me to build some lance armes in the future and use them as spears?
For the 50 corsair models I thought about building 20 DA, 10 normal guardians and 10 storm guardians. This would leave me with 10 spare guardians (+most of the cold one knights bodies and helmets) and a decision to make. Do I want to...

  • have another squad of guardian or storm guardian. I could get more flamers with a council and I'm not a great fan of 8pt guardians with a support weapon anyway.
  • own a squad of spiders, which would increase the amount of S6 weapons in my army considerably.
  • Build a serpent mounted council with those bits. I own 6 warlocks (4 with spears) and 2 old seer, which I could use as a 8 guy strong council, but I have the fear that those 8 pointy elves with their robes won't fit the style of a army wearing dragon cloaks (I will try to GS those on my Shees&Dragons too) and a craftworld council leading a corsair force into battle looks rather silly. This way I could get rid of all those metal seers/locks and use them for trade.
Other solution would be to only assemble 10 SG, which would leave me 20 whole guardians and 20 corsair bodies (don't need the legs&most arms). This could be 10 spiders (no cloaks) and 10 footslogging warlocks. With the remaining 10 cloaks I could equip 10 dragons (cutting the body of and greenstuffing only the cloak onto the dragons). If I would skip on the warlocks cloaks (making them look more like DE incubi) I even could equip my banshees with them.

Feel free to comment on those challenges...

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