1. Let's start with my own errors:
I spend a lot of time with a theoretical approach to gaming, ranging from simple mathhammer to digging through the web for data, or just talking with fellow 40k players through instant messaging services like gmail-chat. Which is fine if you don't find enough time to play or can't field an army thanks to paint&assembly related reasons.
But for someone who puts such an effort in the theoretical side of the game, I'm getting kind of sloppy when it comes to tournament playing. So what errors do I like to make? Let's just name those two, which will hurt you the most.
The game starts with the roll off
